--- title: "Astra.ResolvedGraphicsSettings" version: snapshot-2026-10-06 engineGeneration: astra-current language: C# status: semantic-reference runtimeVerified: false platformEvidence: [] url: https://astraengine.com.br/pt-br/snapshot-2026-10-06/api/astra-resolvedgraphicssettings/ --- # Astra.ResolvedGraphicsSettings Struct da API C# da Astra. 67 membros declarados neste snapshot. **Namespace:** `Astra` · **Assembly:** `Astra.Scripting` · **Tipo:** Struct :::note[Sobre esta referência] Assinaturas extraídas semanticamente com Roslyn/MSBuild. Isso confirma a superfície do código deste snapshot; não comprova execução no Android. As descrições vêm dos comentários da API. Membros sem explicação ainda exigem revisão editorial. ::: ## Declaração ```csharp struct Astra.ResolvedGraphicsSettings ``` ## Membros | Membro | Categoria | |---|---| | [AmbientHemispheric](#member-939c00ed3f321b32) | Field | | [AmbientSpecularProbe](#member-30470d1867f2fafb) | Field | | [AmbientSplitSumBrdf](#member-ae8200c2da15242d) | Field | | [AntiAliasing](#member-a01e90c195712ef4) | Field | | [BloomIntensity](#member-86d1c0b800dc3c3d) | Field | | [BloomThreshold](#member-a4e952f7a876c81f) | Field | | [ClampCount](#member-8c03fa015a8ee7f6) | Field | | [CompositorReserveMs](#member-10f291f36419a93f) | Field | | [CoverageLodPixelErrorBudget](#member-92a5b29565b3be60) | Field | | [CpuLaneBudgetMs](#member-402589139f47c46e) | Field | | [DynamicResolutionDecreaseStep](#member-ed35f5fd7efde689) | Field | | [DynamicResolutionEnabled](#member-52514ba1001fb778) | Field | | [DynamicResolutionIncreaseStep](#member-f202e56a2a95a0d1) | Field | | [DynamicResolutionMaximumScale](#member-1781ff9cb9ce0ac9) | Field | | [DynamicResolutionMinimumScale](#member-a8b08833e366607c) | Field | | [DynamicResolutionOverloadFrames](#member-b861abca6983a34c) | Field | | [DynamicResolutionRecoveryFrames](#member-e1edf3a6ece8ad9c) | Field | | [DynamicResolutionRecoveryHeadroomRatio](#member-0e8fb939b9c0064b) | Field | | [EffectiveProfile](#member-a764f0914b378a94) | Field | | [EmissiveMaximumDistance](#member-92c4e5d1c7b5fa43) | Field | | [FrameIntervalMs](#member-03fa0df85cce1194) | Field | | [GpuLaneBudgetMs](#member-29cb23a1b136ae99) | Field | | [HzbHysteresisFrames](#member-49c88bb754fcdfc9) | Field | | [HzbMinimumCandidateDraws](#member-24656cba043f7894) | Field | | [HzbNormalizedDepthBias](#member-1db6350d4c125854) | Field | | [LodHysteresisBandRatio](#member-aa59ef0f4550dbf2) | Field | | [LodPixelErrorBudget](#member-b6beaf6d5a380b58) | Field | | [LodSelection](#member-bfe3ddab4da69f88) | Field | | [MaterialDetailFadeBandRatio](#member-978e5c730c70d7c4) | Field | | [MaterialShaderVariants](#member-d50d083f6763c044) | Field | | [MetallicRoughnessMaximumDistance](#member-7c66bff1ba9428b8) | Field | | [NormalMapMaximumDistance](#member-ae61b5daf80064ce) | Field | | [PostBloom](#member-5d2ab9ad194ca861) | Field | | [PostContrast](#member-0499424b49fc5885) | Field | | [PostDedicatedPass](#member-f107741c0de76bfe) | Field | | [PostSaturation](#member-95d6953bf03a03f2) | Field | | [PostSharpen](#member-5759a61de5f9a66f) | Field | | [PostVignette](#member-bb9b7376c69c19f9) | Field | | [RenderHz](#member-928d4837a86e30f3) | Field | | [ResolutionScale](#member-0b2f6395ce05b925) | Field | | [SamplerAnisotropy](#member-aa111a571949ab45) | Field | | [ShadowCacheGuardBandRatio](#member-a824072c0ff1ced6) | Field | | [ShadowCascadeBlendRatio](#member-71ebcd265d755425) | Field | | [ShadowCascadeCount](#member-15420af385811ab0) | Field | | [ShadowCascadeResolution](#member-a9171fa9c64c269f) | Field | | [ShadowDepthBiasConstant](#member-a15aba535c98c9e5) | Field | | [ShadowDepthBiasSlope](#member-50bd2f6e14ccce7b) | Field | | [ShadowDistanceFadeRatio](#member-e6b4ee7a6c708255) | Field | | [ShadowFarFilterTaps](#member-c92fed700e8f8145) | Field | | [ShadowFilterTaps](#member-55776304671ab49c) | Field | | [ShadowMaximumDistance](#member-0d7eddf3338cd64b) | Field | | [ShadowNormalOffsetTexels](#member-b75b1b6592be4758) | Field | | [ShadowStabilizeTexelSnap](#member-16507edf983830da) | Field | | [ShadowsEnabled](#member-c22f4386d4c58aee) | Field | | [SimulationHz](#member-5a51993998901050) | Field | | [SpecularProbeMaximumDistance](#member-ef8d68f519d5adee) | Field | | [StaticShadowCache](#member-2569f3ea4bd53c63) | Field | | [TemporalHistoryWeight](#member-31af1f1cca86c0ac) | Field | | [TemporalUpscalerQuality](#member-05112461e72e0c38) | Field | | [TextureResidencyMipBias](#member-f623a4b6dea01df9) | Field | | [TextureStreaming](#member-d4765ea85d824c4d) | Field | | [TextureStreamingBudgetMegabytes](#member-2d38f7516c4ea469) | Field | | [TextureStreamingMaxLevelReduction](#member-53d5036a3a076b78) | Field | | [TextureStreamingUploadKilobytesPerFrame](#member-9f3523d6a4ee4f8a) | Field | | [UpscalingFilter](#member-9bfe9e8993706e00) | Field | | [VignetteIntensity](#member-7e382826b74f5c53) | Field | | [WaterMesh](#member-19ba850f997c9abe) | Field |

AmbientHemispheric

```csharp public uint AmbientHemispheric ```

AmbientSpecularProbe

```csharp public uint AmbientSpecularProbe ```

AmbientSplitSumBrdf

```csharp public uint AmbientSplitSumBrdf ```

AntiAliasing

```csharp public Astra.GraphicsAntiAliasing AntiAliasing ```

BloomIntensity

```csharp public float BloomIntensity ```

BloomThreshold

```csharp public float BloomThreshold ```

ClampCount

```csharp public uint ClampCount ```

CompositorReserveMs

```csharp public float CompositorReserveMs ```

CoverageLodPixelErrorBudget

```csharp public float CoverageLodPixelErrorBudget ```

CpuLaneBudgetMs

```csharp public float CpuLaneBudgetMs ```

DynamicResolutionDecreaseStep

```csharp public float DynamicResolutionDecreaseStep ```

DynamicResolutionEnabled

```csharp public uint DynamicResolutionEnabled ```

DynamicResolutionIncreaseStep

```csharp public float DynamicResolutionIncreaseStep ```

DynamicResolutionMaximumScale

```csharp public float DynamicResolutionMaximumScale ```

DynamicResolutionMinimumScale

```csharp public float DynamicResolutionMinimumScale ```

DynamicResolutionOverloadFrames

```csharp public uint DynamicResolutionOverloadFrames ```

DynamicResolutionRecoveryFrames

```csharp public uint DynamicResolutionRecoveryFrames ```

DynamicResolutionRecoveryHeadroomRatio

```csharp public float DynamicResolutionRecoveryHeadroomRatio ```

EffectiveProfile

```csharp public uint EffectiveProfile ```

EmissiveMaximumDistance

```csharp public float EmissiveMaximumDistance ```

FrameIntervalMs

```csharp public float FrameIntervalMs ```

GpuLaneBudgetMs

```csharp public float GpuLaneBudgetMs ```

HzbHysteresisFrames

```csharp public uint HzbHysteresisFrames ```

HzbMinimumCandidateDraws

```csharp public uint HzbMinimumCandidateDraws ```

HzbNormalizedDepthBias

```csharp public float HzbNormalizedDepthBias ```

LodHysteresisBandRatio

```csharp public float LodHysteresisBandRatio ```

LodPixelErrorBudget

```csharp public float LodPixelErrorBudget ```

LodSelection

```csharp public uint LodSelection ```

MaterialDetailFadeBandRatio

```csharp public float MaterialDetailFadeBandRatio ```

MaterialShaderVariants

```csharp public uint MaterialShaderVariants ```

MetallicRoughnessMaximumDistance

```csharp public float MetallicRoughnessMaximumDistance ```

NormalMapMaximumDistance

```csharp public float NormalMapMaximumDistance ```

PostBloom

```csharp public uint PostBloom ```

PostContrast

```csharp public float PostContrast ```

PostDedicatedPass

```csharp public uint PostDedicatedPass ```

PostSaturation

```csharp public float PostSaturation ```

PostSharpen

```csharp public float PostSharpen ```

PostVignette

```csharp public uint PostVignette ```

RenderHz

```csharp public uint RenderHz ```

ResolutionScale

```csharp public float ResolutionScale ```

SamplerAnisotropy

```csharp public float SamplerAnisotropy ```

ShadowCacheGuardBandRatio

```csharp public float ShadowCacheGuardBandRatio ```

ShadowCascadeBlendRatio

```csharp public float ShadowCascadeBlendRatio ```

ShadowCascadeCount

```csharp public uint ShadowCascadeCount ```

ShadowCascadeResolution

```csharp public uint ShadowCascadeResolution ```

ShadowDepthBiasConstant

```csharp public float ShadowDepthBiasConstant ```

ShadowDepthBiasSlope

```csharp public float ShadowDepthBiasSlope ```

ShadowDistanceFadeRatio

```csharp public float ShadowDistanceFadeRatio ```

ShadowFarFilterTaps

```csharp public uint ShadowFarFilterTaps ```

ShadowFilterTaps

```csharp public uint ShadowFilterTaps ```

ShadowMaximumDistance

```csharp public float ShadowMaximumDistance ```

ShadowNormalOffsetTexels

```csharp public float ShadowNormalOffsetTexels ```

ShadowStabilizeTexelSnap

```csharp public uint ShadowStabilizeTexelSnap ```

ShadowsEnabled

```csharp public uint ShadowsEnabled ```

SimulationHz

```csharp public uint SimulationHz ```

SpecularProbeMaximumDistance

```csharp public float SpecularProbeMaximumDistance ```

StaticShadowCache

```csharp public uint StaticShadowCache ```

TemporalHistoryWeight

```csharp public float TemporalHistoryWeight ```

TemporalUpscalerQuality

```csharp public Astra.GraphicsTemporalQuality TemporalUpscalerQuality ```

TextureResidencyMipBias

```csharp public uint TextureResidencyMipBias ```

TextureStreaming

```csharp public uint TextureStreaming ```

TextureStreamingBudgetMegabytes

```csharp public uint TextureStreamingBudgetMegabytes ```

TextureStreamingMaxLevelReduction

```csharp public uint TextureStreamingMaxLevelReduction ```

TextureStreamingUploadKilobytesPerFrame

```csharp public uint TextureStreamingUploadKilobytesPerFrame ```

UpscalingFilter

```csharp public Astra.GraphicsUpscaling UpscalingFilter ```

VignetteIntensity

```csharp public float VignetteIntensity ```

WaterMesh

```csharp public Astra.GraphicsWaterMesh WaterMesh ```