Astra.CameraFollowRig
Position-only follow behavior evaluated after animation and physics. Camera rotation remains under authoring, CameraLook, or scripts.
Namespace: Astra · Assembly: Astra.Scripting · Tipo: Struct
Declaração
Seção intitulada “Declaração”readonly struct Astra.CameraFollowRigPosition-only follow behavior evaluated after animation and physics. Camera rotation remains under authoring, CameraLook, or scripts.
Membros
Seção intitulada “Membros”| Membro | Categoria |
|---|---|
| .ctor | Method |
| DampingSeconds | Property |
| Enabled | Property |
| Offset | Property |
| Target | Property |
.ctor
public CameraFollowRig(Astra.Component component)Position-only follow behavior evaluated after animation and physics. Camera rotation remains under authoring, CameraLook, or scripts.
| Parâmetro | Tipo | Contrato |
|---|---|---|
component |
Astra.Component |
DampingSeconds
public float DampingSeconds { get; set; }Enabled
public bool Enabled { get; set; }Offset
public System.Numerics.Vector3 Offset { get; set; }Target
public Astra.ObjectReference Target { get; set; }