Astra.CurvePoint3D
Handles are offsets from Position in the path object's local space.
Namespace: Astra · Assembly: Astra.Scripting · Tipo: Struct
Declaração
Seção intitulada “Declaração”readonly record struct Astra.CurvePoint3DHandles are offsets from Position in the path object’s local space.
Interfaces: System.IEquatable<Astra.CurvePoint3D>.
Membros
Seção intitulada “Membros”| Membro | Categoria |
|---|---|
| .ctor | Method |
| Id | Property |
| In | Property |
| Out | Property |
| Position | Property |
| RollDegrees | Property |
.ctor
public CurvePoint3D(ulong Id, System.Numerics.Vector3 Position, System.Numerics.Vector3 In, System.Numerics.Vector3 Out)Handles are offsets from Position in the path object’s local space.
| Parâmetro | Tipo | Contrato |
|---|---|---|
Id |
ulong |
|
Position |
System.Numerics.Vector3 |
|
In |
System.Numerics.Vector3 |
|
Out |
System.Numerics.Vector3 |
Id
public ulong Id { get; init; }In
public System.Numerics.Vector3 In { get; init; }Out
public System.Numerics.Vector3 Out { get; init; }Position
public System.Numerics.Vector3 Position { get; init; }RollDegrees
public float RollDegrees { get; init; }