Astra.PhysicsHit2D
Struct da API C# da Astra. 8 membros declarados neste snapshot.
Namespace: Astra · Assembly: Astra.Scripting · Tipo: Struct
Declaração
Seção intitulada “Declaração”readonly record struct Astra.PhysicsHit2DInterfaces: System.IEquatable<Astra.PhysicsHit2D>.
Membros
Seção intitulada “Membros”| Membro | Categoria |
|---|---|
| .ctor | Method |
| ColliderInstance | Property |
| Distance | Property |
| Fraction | Property |
| IsSensor | Property |
| Normal | Property |
| Object | Property |
| Point | Property |
.ctor
public PhysicsHit2D(Astra.GameObject Object, ulong ColliderInstance, System.Numerics.Vector2 Point, System.Numerics.Vector2? Normal, float Distance, float Fraction, bool IsSensor)| Parâmetro | Tipo | Contrato |
|---|---|---|
Object |
Astra.GameObject |
|
ColliderInstance |
ulong |
|
Point |
System.Numerics.Vector2 |
|
Normal |
System.Numerics.Vector2? |
|
Distance |
float |
|
Fraction |
float |
|
IsSensor |
bool |
ColliderInstance
public ulong ColliderInstance { get; init; }Distance
public float Distance { get; init; }Fraction
public float Fraction { get; init; }IsSensor
public bool IsSensor { get; init; }Normal
public System.Numerics.Vector2? Normal { get; init; }Object
public Astra.GameObject Object { get; init; }Point
public System.Numerics.Vector2 Point { get; init; }