Astra.TextureStreamingStats
Memória de textura do último quadro, nos termos da Unity: CurrentBytes (currentTextureMemory), DesiredBytes (desiredTextureMemory), TargetBytes (targetTextureMemory, depois do orçamento), TotalBytes (totalTextureMemory) e NonStreamingBytes.
Namespace: Astra · Assembly: Astra.Scripting · Tipo: Struct
Declaração
Seção intitulada “Declaração”struct Astra.TextureStreamingStatsMemória de textura do último quadro, nos termos da Unity: CurrentBytes (currentTextureMemory), DesiredBytes (desiredTextureMemory), TargetBytes (targetTextureMemory, depois do orçamento), TotalBytes (totalTextureMemory) e NonStreamingBytes.
Membros
Seção intitulada “Membros”| Membro | Categoria |
|---|---|
| Active | Field |
| BudgetBytes | Field |
| BudgetReducedTextures | Field |
| CurrentBytes | Field |
| DesiredBytes | Field |
| FailedUploads | Field |
| NonStreamingBytes | Field |
| OverBudget | Field |
| PendingLoads | Field |
| StreamingTextures | Field |
| TargetBytes | Field |
| TotalBytes | Field |
| UploadedBytesLastFrame | Field |
| UploadsLastFrame | Field |
Active
public uint ActiveBudgetBytes
public ulong BudgetBytesBudgetReducedTextures
public uint BudgetReducedTexturesCurrentBytes
public ulong CurrentBytesDesiredBytes
public ulong DesiredBytesFailedUploads
public uint FailedUploadsNonStreamingBytes
public ulong NonStreamingBytesOverBudget
public uint OverBudgetPendingLoads
public uint PendingLoadsStreamingTextures
public uint StreamingTexturesTargetBytes
public ulong TargetBytesTotalBytes
public ulong TotalBytesUploadedBytesLastFrame
public ulong UploadedBytesLastFrameUploadsLastFrame
public uint UploadsLastFrame